Role 03 · Player

Train at home. Climb the leaderboard.

7 slides · about 90 seconds. Use the arrow keys, the dots, or the buttons below to navigate.

Slide 1 · Welcome

What's Football IQ?

It's how Top Bins measures how well you read the game. Every decision you solve nudges your number up.

The idea is simple:

  • Your manager assigns courses — small bundles of pitch decisions that match real moments in your matches.
  • You pick the right option for each decision. Get it on attempt one and you bank the most IQ.
  • Your squad's leaderboard updates as everyone trains.

There's no penalty for guessing — only better picks reward more.

Slide 2 · Step 1

Sign in.

Your manager set up your account and gave you a login name + a temporary password.

  1. Open Top Bins on your phone or laptop.
  2. Hit Sign in, top right.
  3. Type your login name (it's not an email — it might be your initials, your jersey number, anything your manager picked).
  4. Type your password.

First thing to do once you're in: open Profile → Edit and set your own password.

Sign in
Login alex9
Password ••••••••
Sign in

Slide 3 · Step 2

Open Play.

That's your courses page. Each card is one course your manager has assigned the squad. Click a card to see the decisions inside it.

For each course you'll see:

  • How many of its decisions you've finished.
  • How much IQ you've banked from it so far.
  • Whether your manager has re-assigned it (a fresh card means another shot at first-try IQ).

Inside a course, each decision is one-shot — you get attempt one and, if you miss, attempt two for half the IQ. After that the answer is revealed.

Play · Courses
5v5 attacking fundamentals 3 / 5
High press — right side 1 / 4
Defending in your own third New

Slide 4 · Step 3

Read the situation.

Each decision gives you a short brief and a top-down pitch. Take a couple of seconds before you click.

  • The pitch is always shown with your goal on the left and the opponent goal on the right. There are labels above the pitch confirming this.
  • Your teammates are shown in green; opponents in red; the ball is the white circle.
  • You're playing as the role named in the brief (e.g. Right wing).

The brief is the manager's voice: it sets up where the ball is going, what just happened, and what's expected of you.

Slide 5 · Step 4

Place yourself, then confirm.

Click anywhere on the pitch to drop a marker where you'd run to. Move it as much as you like. When you're sure, hit Confirm.

  • Tap or click to set the marker. Tap again to move it.
  • The Confirm button glows green when there's a marker to submit.
  • Don't worry about being too precise — the scoring rewards good areas, not pixel-perfect spots.

The ideal answer stays hidden until you decide to give up — so you can't peek and you can't accidentally see it before you've tried.

Slide 6 · Step 5

Read the result.

A modal pops up with your stars, a short coaching note, and your IQ delta. You've got three choices.

  • Try again — clears the marker so you can have another go without seeing the answer. The best score wins.
  • Give up — reveals the ideal marker so you know where you should've been. You don't get more points for that attempt.
  • Continue — accept the score and move on to the next assignment. Use this when 4-stars is good enough for now.
Result
Score ★★★★
IQ + 80
"Good shape — a touch deeper would have closed the passing lane."
Try again Give up Continue

Slide 7 · You're set

Climb the leaderboard.

Your IQ updates the second you click Continue. The team leaderboard refreshes too.

A few habits that pay off:

  • Skim the brief twice before you click. Top Bins is about reading, not reacting.
  • Try every decision at least once before retrying anything — new ground earns more IQ.
  • If you're stuck on a decision, give up to see the answer, then come back next session and try it cold.
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