Player guide

7 slides · ~90 seconds. Swipe or use the arrows.

Slide 1 · Welcome

What's Football IQ?

It's how Top Bins measures how well you read the game. Every decision you solve nudges your number up.

The idea is simple:

  • Your manager assigns courses — small bundles of pitch decisions that match real moments in your matches.
  • You pick the right option for each decision. Get it on attempt one and you bank the most IQ.
  • Your squad's leaderboard updates as everyone trains.

There's no penalty for guessing — only better picks reward more.

Slide 2 · Step 1

Sign in.

Your manager set up your account and gave you a login name + a temporary password.

  1. Open Top Bins on your phone or laptop.
  2. Tap Sign in on the home screen or bottom bar.
  3. Type your login name (it's not an email — it might be your initials, your jersey number, anything your manager picked).
  4. Type your password.

First thing to do once you're in: open Profile → Edit and set your own password.

Sign in
Login alex9
Password ••••••••
Sign in

Slide 3 · Step 2

Open Play.

That's your courses page. Each card is one course your manager has assigned the squad. Click a card to see the decisions inside it.

For each course you'll see:

  • How many of its decisions you've finished.
  • How much IQ you've banked from it so far.
  • Whether your manager has re-assigned it (a fresh card means another shot at first-try IQ).

Inside a course, each decision is one-shot — you get attempt one and, if you miss, attempt two for half the IQ. After that the answer is revealed.

Play · Courses
5v5 attacking fundamentals 3 / 5
High press — right side 1 / 4
Defending in your own third New

Slide 4 · Step 3

Read the situation.

Each decision gives you a short brief and a top-down pitch. Take a couple of seconds before you click.

  • The pitch is always shown with your goal on the left and the opponent goal on the right. There are labels above the pitch confirming this.
  • Your teammates are shown in green; opponents in red; the ball is the white circle.
  • You're playing as the role named in the brief (e.g. Right wing).

The brief is the manager's voice: it sets up where the ball is going, what just happened, and what's expected of you.

Slide 5 · Step 4

Place yourself, then confirm.

Click anywhere on the pitch to drop a marker where you'd run to. Move it as much as you like. When you're sure, hit Confirm.

  • Tap or click to set the marker. Tap again to move it.
  • The Confirm button glows green when there's a marker to submit.
  • Don't worry about being too precise — the scoring rewards good areas, not pixel-perfect spots.

The ideal answer stays hidden until you decide to give up — so you can't peek and you can't accidentally see it before you've tried.

Slide 6 · Step 5

Read the result.

A modal pops up with your stars, a short coaching note, and your IQ delta. You've got three choices.

  • Try again — clears the marker so you can have another go without seeing the answer. The best score wins.
  • Give up — reveals the ideal marker so you know where you should've been. You don't get more points for that attempt.
  • Continue — accept the score and move on to the next decision. Use this when 4-stars is good enough for now.
Result
Score ★★★★★
IQ + 80
"Good shape — a touch deeper would have closed the passing lane."
Try again Give up Continue

Slide 7 · You're set

Climb the leaderboard.

Your IQ updates the second you click Continue. The team leaderboard refreshes too.

A few habits that pay off:

  • Skim the brief twice before you click. Top Bins is about reading, not reacting.
  • Try every decision at least once before retrying anything — new ground earns more IQ.
  • If you're stuck on a decision, give up to see the answer, then come back next session and try it cold.
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