Slide 1 · Welcome
You're the Team Manager.
The club owner brought you in to run a single team. You decide who's on the squad and what they train.
You can:
- Add and remove players, set their login names and reset their passwords.
- Use the sample courses your team starts with — each course is a small bundle of pitch decisions — and archive any you don't want.
- Author custom courses and the decisions inside them with the visual pitch editor.
- Restore an archived course any time to give your players a fresh shot at first-try IQ.
- Watch the team leaderboard.
Account-level things (creating new teams, switching managers, billing) stay with the club owner.